That’s the question that started to form in my head as I watched one 21st-Century teacher’s project take shape and grow over the past few weeks. She used at least 3 or 4 “Web 2.0” applications, gathered relevant resources from diverse sources, and tied it together with a Google doc. She used social media to engage parents and experts. It’s an impressive and organically evolving body of work, and I can’t help but think a mashup? of easily obtainable freely available open source tools could make it even easier for more educators to design and execute such rich and engaging learning experiences.
Category Archives: Projects
Instant WordPress, A WordPress Development Server To Go
Instant WordPress was designed for developers to build Plugins and Themes for WordPress. I ask, “What might creative 21st century classrooms do with it, say for a project?”
- You can do all kinds of things with the blog itself that aren’t even directly computer-related, e.g., social networking, submitting homework, cooperative work, projects… what if you ran the classroom as an internet news publishing organization, with roles and competing organizations maybe?
- can be used to deploy develop and deploy full-fledged web presence if so desired;
- as Project Based Learning platform offers some advantages
- access can be limited to 1 computer, a classroom network, a school, etc.
- on the internet can lead to powerful collaborations
- thoroughly private when used in self-contained network;
Your ideas welcome! Please leave a comment!
I’m using my Instant WordPress to develop a WordPress plugin to help teacher plan and deliver projects. Wanna help? Here‘s some more about the idea, and I’m revealing more each day until the tent comes down.
Project TinCan, the next stage in assessment and evaluation?
If you need to keep track of who does what, when, within a web-based project or experience TinCan might be just the thing.—moi
The metaphor that gave name to Project Tin Can is the tin can and string telephone. Project Tin Can is the next phase of SCORM. The project itself has entered its own “Phase 3 — the future of e-learning is now,” which includes prototypes you can use, that in turn can issue data and reports, and web objects to be consumed in ways limited only by the imagination. Continue reading
Just an idea I’ve been getting
I’m trying to get experience design into my thinking about online learning, using the simple technologies I know and love: computers and various digital mobile devices, web browsers, HTML, CSS, JavaScript. For some time I’ve been headed towards the position that documents are becoming obsolete. While I was thinking about that a teacher who is part of my Twitter PLN was putting together a wonderful Project-Based Learning experience with her grade 6 class, their parents and many others from the PLN. This led me to have an idea .
Taming wicked problems, planning projects, designing learning—try Compendium
Compendium, its stewards at The Compendium Institute say, “is a software tool providing a flexible visual interface for managing the connections between information and ideas.” Wicked problems, as I’ve written recently, contain social complexity, so solving them is a fundamentally social process requiring many people. Compendium software allows a person working alone, or people in a group, to bring together visually the diverse ideas, assertions, arguments, and resources that might contribute to the “taming” of a wicked problem. Continue reading
Learn to play more, play to learn more (and may your learning be serendipitous)
On my other secret blog I barely mentioned attending a talk back in November on Planned Serendipity, but in terms of impact the session has turned out to be a bit of a “creeper.” At the time it reminded me how big a role serendipity, albeit usually of the unplanned variety, has played in my own life. Now, the more I notice it, well.., the more I notice it happening all the time. This past week—still reeling perhaps from the realization I’m descended from webmasters and plugin monkeys, even as I plan how to design a “Web 2.0” project involving things computer scientists inevitably do much better—three different sources contributed three new resources to the rebuilding of my self esteem by reinforcing my complete belief in the importance of play to learning*. Continue reading