Dec 21

Can (messy) mind maps enable tidy linear strategies within messy situations?

Graphic: a very messy mind map of a complex project.My research into educational, mostly open source software tools identified ones that have proven multi-tasking abilities within “authentic” learning situations (Conole and Fill, 2005; Conole, 2008). Among these, the so-called “Mind Mapping” tools stand out for what I think are several very good reasons. The image to the right, a “mind map” of a recent research project, shows the good, the bad and the ugly.

the rules common to all information systems do not cover the messy, ambiguous, and context-sensitive processes of meaning making, a form of activity in which the construction of highly “fuzzy” and metaphoric category systems is just as notable as the use of specifiable categories for sorting inputs in a way to yield comprehensible outputs.

—Jerome Bruner (1996 in Illeris, 2009, pg. 162)

It seems under-researched maybe, but I believe I saw indications, and I certainly have anecdotal evidence, that mind maps may lack meaning to people who for whatever reason(s) must solve problems in predominantly linear ways. In at least one case I’ve seen a mind map—the one of my research project at the top of the post—elicit genuine anxiety in a person with clinical anxiety disorder!

Messiness: the face of authentic learning

It’s certainly true that mind maps can get confusing. Connections become interwoven in admittedly “messy” ways—which, I argue, makes them particularly suitable to solving exactly the types of messy problems we increasingly face—although they often appear in ways that can understandably throw self-identified “linear thinkers” quite literally for a loop. It’s small wonder many people believe mind maps don’t, won’t, will never work for them. However, the same solutions cartographers have applied for centuries work in these maps too (Buckingham Shum and Okada, 2007), and are available in free tools with powerful multitasking abilities. Messiness is a fact of authentic learning situations (Collins, Joseph & Bielaczyc, 2004, pg. 19). Clinical settings and attempts to eliminate messiness can even be counter-productive (pg. 20). Describing the linear step pattern shown below in Fig. 1 (red line) Patricia Seybold says, “…we keep trying to shoehorn” Wicked Problems into that linear approach” (2013, pg. 3). I think what I’ll call linear imposition, the imposing of a linear framework or template on a non-linear situation, is at the root of Jean Lave’s “paradox” she says often causes institutionalized learning to fail (Lave, 1993, pg. 78). I believe ethnographers such as Lave have had an important impact on design thinking in education research and instructional design because of their “attempts to characterize relationships and events that occur in different educational settings. …ethnographic research produces rich descriptions that make it possible to understand what is happening and why” (Collins, Joseph & Bielaczyc, 2004, pg. 21). By “rich” descriptions Collins, Joseph & Bielaczyc mean “‘Thick,’ as in Geertz,” and by mapping these connections we contribute to the design of ‘thicker’ learning situations we hope result in deeper learning.

designVUE: lining up the non-linear

The problem is, while we may place things on lists and in lines to organize and sequence an approach, those things may have their own interconnections and internal organizations, especially if the “things” are groups of people with competing rights and interests. And so the line we draw prior to achieving full understanding of a problem is actually an imposition that changes the nature of the existing problem and causes new problems to arise. As Conklin has shown, solving problems is an iterative process.

How Humans Solve Opportunity-Driven Problems

graph plotting a linear step by step solution (red) overlayed by a process actually observed in practice (green)

Figure 1: From a 1980’s study at the Microelectronics and Computer Technology Corporation (MCC) that looked into how people solve problems. Each peak in the green line can be understood as heading “back to the drawing board,” yet each return to the drawing board carries all the experience of the previous attempts. Source: Conklin, 2006 ©2006 John Wiley & Sons, 2013 CogNexus Group. For an excellent discussion, see also Seybold, 2013.

Mitigating Mind-Map Anxiety

Mind-map anxiety might be mitigated by applying well understood principles of cartography. Buckingham Shum and Okada (2007) say the analogy to cartographic representations of physical space is valid, providing “…an ‘aerial view’ of a topic by highlighting key elements and connections,” and calling mind maps “vehicles for summarising and negotiating meaning” (pg. 27). designVUE is one college design department’s enhancement of another university’s contribution to the open source software world and visual understanding. I think designVUE’s quick formatting tools and presentation mode lets us do some of the things map makers do. Some of these things are, or should be, in grade-level curriculum requirements—perhaps giving students hands on access to free tools like designVUE might support the teaching and learning of many.

Map coloring is the act of assigning different colors to different features on a map. There are two very different uses of this term. The first is in cartography, choosing the colors to be used when producing a map. The second is in mathematics, where the problem is to determine the minimum number of colors needed to color a map so that no two adjacent features have the same color.
—Wikipedia article

There’s nothing more linear than a time-line; as the first image shows, a mind-mapping tool makes it easy to display linear progression, so if this is the only objection, it soon crumbles. In designVUE you choose the colour scheme (“fill,” “line,” font “style”) and shape.

With the Quick Prototyping tool draw a line of bubbles in a quick succession of clicks…

mind map bubbles in a line

Image 1. In VUE you can use the Prototyping tool to draw a line of bubbles with a directional arrow between, or with standard tool place the thought bubble on a line or arrow.

Any individual “bubble” in the map may consist of much messier activities. Brainstorming, for example, is a spiral of ideas, questions, answers, and arguments. In designVUE you can use colour to visually set an activity apart, but you can also create pathways that hide and reveal specific sets of bubbles—overcome cognitive overload. Or group bubbles within each other as I’ve done here with a question, answer and pro/con set that illustrate IBIS1, a system that often goes hand-in-hand another highly successful application of mind-maps: “dialogue mapping2.”

mind map bubbles of a new color added in a spiral

Image 2. Part of a brainstorming session suggesting a circular and iterative process, shown in a different colour. With “Pathways” you can hide entire sections and choose different sequences.

But wait! Yes, there’s more! In these days of collaboration linear thinkers and their strategies are as important as ever. designVUE has a presentation tool that allows teams to construct linear pathways through maps of even the most complex dialogues, in order to gain clarity, reach consensus, and explain decisions to others. designVUE also does metadata in OpenCalais, allows you to store resources and documents in the bubbles, share maps as interactive HTML documents, reuse the same maps in multiple other maps… I’m only scratching the surface.

Image 3. Showing Pathways in the workspace. Also shown are the IBIS icons for question, idea, pro and con arguments.

The Pathways panel allows you to create standard (linear) PowerPoint-like slides and bullet points, though not as effortlessly as the commercial product. VUE’s true power as a presentation tool takes some time to appreciate and master, but if your goal is to enhance a learning situation by creating memorable and meaningful visual connections between the content, and then using the same tool to convey those ideas to an audience this tool might be what you’re after.

mind map bubbles of a new color added in a spiral

Image 4. The Pathways panel allows you to show and edit more traditional PowerPoint-like slides. In effect VUE’s “Pathways” can be separate but related presentations, or audience-specific variations on a theme.

Panel closeup. The images can be sized, additional ones and text added to each slide that need not be shown in other views:

Image 5. Closeup of the expanded Pathways Panel. The order and whether it’s shown is determined here.

In Presentation mode, hitting Enter can shift to yet another view of the groups of ideas in the presentation. There’s definitely a learning curve but my early impression is this can potentially change the way you do presentations. I highly recommend this VUE tutorial for ideas and examples.

Image 6. In Presentation mode, hitting Enter can shift to yet another view of the groups of ideas in the presentation. See this VUE tutorial for examples (note the PDF for download beneath the video player).

Summary

The types of 21st century problems we increasingly understand need taming—as they defy solving by their very nature—are “wicked problems.” This necessarily includes nearly all matters of public education, indeed of public policy as a whole, where the conflicting and intersecting rights and responsibilities of multiple stakeholders is always …messy! Governments are coming to recognize this. See the Australian Public Service Commission site for one well explained example (Commonwealth of Australia, 2007). In Canada Quebec and New Brunswick have already discovered the importance of understanding certain problems’ ‘wickedness’ in these ways. “As distinguished from problems in the natural sciences, which are definable and separable and may have solutions that are findable, the problems of governmental planning—and especially those of social or policy planning—are ill-defined; and they rely upon elusive political judgement for resolution. (Not “solution.” Social problems are never solved. At best they are only re-solved—over and over again.)” (Rittel and Webber, 1973, pg. 160).

Mind mapping, undertaken thoughtfully and with purpose (see Jeff Conklin’s video: The Limits of Conversational Structure), has proven its value in all aspects of teaching and learning. As a teacher I used it much as John Budd did here, and as an instructional designer I use it as a graphic organizer. When mapping strategies are used to both record, and then map dialog to describe real situation, and when that’s done openly and collaboratively as in situations such as Conklin has described and reproduced in practice for years it can lead to shared understanding and conflict resolution.

I don’t think it’s fair, or rational, to presume that everyone is going to instantly drop PowerPoint and buy into a mindmap-based workflow, and that’s not what I’m suggesting. While dialogue mapping can handle wicked problems, it can also do meeting minutes, so consensus can be achieved and documented by the most mutually comfortable and practical means—and the cartographers have a single one stop tool to gather and document the entire process, or to communicate it to others.

Conlusion

If we embrace all the 21st century models, or “competencies” seen emerging, the primary and inescapable one at the base of many others is asynchronous collaboration via digital networks. Can it not simply be that the divergent thinkers map their thoughts in collaboration with linear thinkers who further delineate the why and how of their musings? Taking up perhaps the next most agreed upon 21st century learning objective, critical thinking, it seems likely we can seek solutions to simple problems and taming strategies for wicked ones, discerning the difference. Mind mapping tools are web enabled and metadata ready. A strategy for taming wicked problems that uses mind maps, argument mapping or Conklin’s trademarked Dialogue Mapping, keeps track of pros, cons, and rationale, and documents decisions making around simple problems, but offers a powerful tool for the building of the shared understanding that must precede consensus around the taming of wicked ones. Formal training can be found, but the VUE, designVUE and various Compendium software sites themselves, Conklin’s and YouTube are probably the place to start—to get an, ahem… visual understanding of what mind maps and mind mappers might bring to which ever debate you’re having.

Maybe “Can messy mind maps enable tidy linear strategies within messy situations?” isn’t the right question. In my experience it still requires steps and sequencing to deal with the issues, but the graphic organization—the visual understanding—provided by maps in programs like VUE and Compendium, in the right hands, can really help you get a grip on the situation. It very well may need both types of thinking, and that well may require collaboration. Maybe the question to be asking is, “Are there any concept and conversation cartographers in your workplace or your PLN?”

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Read more about mind maps


    Notes:

  1. Issue-Based Information System (IBIS) was invented by Werner Kunz and Horst Rittel as an argumentation-based approach to tackling wicked problems – complex, ill-defined problems that involve multiple stakeholders. (more)
  2. Dialogue Mapping™ is trademarked by Jeff Conklin & CogNexus Institute, who describes it as “…a radically inclusive facilitation process that creates a diagram or ‘map’ that captures and connects participants’ comments as a meeting conversation unfolds. It is especially effective with highly complex or “Wicked” problems that are wrought with both social and technical complexity, as well as a sometimes maddening inability to move forward in a meaningful and cost effective way.” (more) [Demonstration PDF]

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the assumptions proposed here amount to a preliminary account of what is meant by situated learning. Knowledgeability is routinely in a state of change rather than stasis, in the medium of socially, culturally, and historically ongoing systems of activity, involving people who are related in multiple and heterogeneous ways, whose social locations, interests, reasons, and subjective possibilities are different, and who improvise struggles in situated ways with each other over the value of particular definitions of the situation, in both immediate and comprehensive terms, and for whom the production of failure is as much a part of routine collective activity as the production of average, ordinary knowledgeability.
—Jean Lave

More VUE

The Visual Understanding Environment (VUE) is an Open Source project based at Tufts University

VUE is very well documented. The English user guide is here.

designVUE is a branch of VUE. It is an open source project based in the Design Engineering Group of the Mechanical Engineering Department at Imperial College London.

CompendiumLD is either fierce competition… or you can do as I do and use both! See the Learning Design-specific “stencils” in the screen shots. They’re easily ported to other Compendium flavours, and you could apply the concept in VUE with your own icons and very little extra trouble.

Reference

Bruner, Jerome (1996) Culture, mind, and education in Contemporary Theories of Learning – Learning theorists … in their own words, Knud Illeris ed., 2009, NY: Routledge; Edition published in the Taylor & Francis e-Library, 2009.

Buckingham Shum, Simon and Okada, Alexandra (2007). Knowledge Mapping for Open Sensemaking Communities. In: Researching open content in education – OpenLearn 2007, 31 Oct 2007, Milton Keynes, UK.

Collins, Allan & Joseph, Diana & Bielaczyc, Katerine (2004), Design Research- Theoretical and Methodological Issues, The Journal of the Learning Sciences, Vol. 13, No. 1, Design-Based Research:Clarifying the Terms. Introduction to the Learning Sciences Methodology Strand (2004), pp.15-42

Commonwealth of Australia (2007) Tackling Wicked Problems: A Public Policy Perspective, [Archived]

Conklin, Jeffrey (2006) Dialogue Mapping: Building Shared Understanding of Wicked Problems, West Sussex: John Wiley & Sons., Ltd., 242 pp.

Conklin, Jeff (2006b) Dialogue Mapping Demonstration, [unspecified journal, citation incomplete] CogNexus Institute, pp. 249-251 [Demonstration PDF].

Conole, G. and Fill, K. (2005). A learning design toolkit to create pedagogically effective learning activities Journal of Interactive Media in Education 2005(08). [PDF: jime.open.ac.uk/2005/08]. Gráinne Conole and Karen Fill, University of Southampton. Page 1 Published 26 September 2005 ISSN: 1365-893X [uses CompendiumLD]

Conole, G. (2008). Capturing Practice: The Role of Mediating Artefacts in Learning Design. Handbook of Research on Learning Design and Learning Objects. (Eds.) Lockyer, L., Bennett, S., Agostinho, S. and Harper, B. ISR Press. [Pre-print of learning design chapter on using compendium].

Lave, J., & Wenger, E. (1991). Situated learning. Legitimate peripheral participation. Cambridge, England: Cambridge University Press.

Lave, Jean (1993) The practice of learning in Contemporary Theories of Learning – Learning theorists … in their own words, Knud Illeris ed., 2009, NY: Routledge; Edition published in the Taylor & Francis e-Library, 2009.

National Collaborating Centre for Healthy Public Policy (2012) Tackling Wicked Problems in the Built Environment: Of Health Inequalities and Bedbugs [Workshop details]

Rittel, Horst and Melvin Webber (1973) “Dilemmas in a General Theory of Planning,” Policy Sciences 4, Elsevier Scientific Publishing, Amsterdam, pp. 155-169.

^ Seybold, Patricia B. (2013) How To Address “Wicked Problems” – Use Dialogue Mapping to Build a Shared Understanding and Evolve a Group’s Thinking, book review, [HTML | PDF]

Oct 03

Where learning happens, there shall ye find teachers

It’s hard to imagine anyone arguing that the digital age, social networking, animation, other event timing software (from Adobe Captivate to Mozilla’s Popcorn & Butter) and 24/7 access won’t change—haven’t already changed—the way teaching, learning, and schooling are done in the 21st century. But I’m becoming increasingly vexed by those suggesting technology will replace teachers, that for-profit social networking platforms will replace professional development—or that either of those propositions is a good idea.Wordle including 21st Century Skills and other current terminology

What has been will be again,
what has been done will be done again;
there is nothing new under the sun.

Ecclesiastes 1:9

I’ll dispense with the obvious semantic argument right away: even in self-guided learning there is a teacher—we say “I taught myself!” If informal learning is truly “a spontaneous process of helping people to learn” and it really “…works through conversation, and the exploration and enlargement of experience…” if its “…purpose is to cultivate communities, associations and relationships that make for human flourishing…” then not only do I hope we all find and fill that role almost every day—I shake my head in bemusement at the eagerness with which many, perhaps even TVO’s perspicacious and typically uber-informed Steve Paikin, seem to be anticipating teaching’s impending doom.

Screenshot of Hypercard from a 1980s era Macintosh Performa

Screen shot of 1980s era Macintosh Performa and Hypercard, technology that “changed the way we learn” over 30 years ago. Source: Stanislav (2011)

Fortunately, I don’t believe the host, nor any of the panel members in this thought provoking series actually believe this rhetoric; in places like Canada where the commitment to public education is for the time being less precarious than many other places, this can still be said with tongue-in-cheek. Overall, throughout the musings of this panel the vital role played by teachers, mentors, coaches, and guides was implicit. The skills, creativity and imagination professional educators bring to the situations they design and create for the purpose of conveying the knowledge they need to share, was celebrated openly. Overall there was full recognition of the approach most strongly suggested by the literature and research—and who can be seen to have been doing the “thickest” (à la Clifford Geertz1) research for decades. [Update: yours truly on Geertz.] I was schooled in the public school system of Bethlehem, PA, USA in the 1960s. My teachers sat us in circles, let students lead reading groups while they circulated giving individualized instruction, we split into groups and did jigsaw investigations, returned and taught our classmates how to put the pieces together. Tropes and talking points, pompous assertions around “industrial” or even “agrarian” paradigms notwithstanding, throughout history educators, including teachers in the trenches, have always led the search for ways to improve and enhance the process of helping people to learn.

The Cognitive Apprenticeship framework of the 80s identified elements of the mentor/apprentice relationship (e.g., “scaffolding“) that have been essential to teaching and learning for centuries, and educators ever since have been mapping these to specific strategies and the software that supports them.

A tool such as Twitter can be a useful tool, even a powerful one in the right hands. But it’s absurd to think a platform limited to messages 140 characters, blocked by governments and firewalls, adopted thus far by a trivial percentage of teachers would be a good pick to “replace professional development,” as one person on the #Learning2030 hashtag asked Wednesday night. Leave alone the fact Twitter’s priority is making money for its shareholders, and that we don’t know what this corporation may do, or not, to protect privacy. About 80% of messaging on Twitter is self-promotion—researchers coined a new term for such Tweople, “Meformers,” in contrast to “informers” (Naaman,Boase,& Lai, 2010). While I agree teachers should try Twitter, I see Twitter being used as a hub, the water cooler in the staff room around which informal learning happens, contacts, connections and preliminary plans to make plans. Just like pencil and paper, Twitter’s the right technology for many jobs. Use it for what it does well.

Several panels have noted how kids “intuitively” adapt to new technology, but I heard none remark that human-computer interface designers have been striving to design “intuitive” interfaces since there have been computers to design interfaces for. A book written on the topic in 1987 was still in use in 2010.

It’s wonderful to be in Ontario having important and fruitful conversations with genuine reformers, so sincerely devoted to student engagement, deep learning and the new possibilities awaiting discovery by all of us. There’s no need to believe we are the first to have these conversations, nor will we be the last.

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  1. For many decades, forward-thinking, innovative educators have been engrossed with the exploration of applications technology. See, among many examples, posts in my own Cognitive Apprenticeship category and the various works in their reference sections. For evidence of the extensive range technology-enhanced-learning-focused 20th century collaborations across disciplines, look no further than R. G. Segall (1989), Thick descriptions: a tool for designing ethnographic interactive videodiscs, ACM SIGCHI Bulletin, Volume 21 Issue 2, Oct. 1989 pp. 118 – 122. While doing so please remember, there’s nothing new under the sun.

Further reading

Ghefaili, Aziz (2003) Cognitive Apprenticeship, Technology, and the Contextualization of Learning Environments, Journal of Educational Computing, Design & Online learning Volume 4, Fall, 2003.

Harkinson, Josh, (September 24, 2013), Here’s How Twitter Can Track You on All of Your Devices, Mother Jones, retrieved 2013-10-03

Junco, Reynol; Elavsky, C. Michael and Heiberger, Greg (2012), Putting twitter to the test: Assessing outcomes for student collaboration, engagement and success, British Journal of Educational Technology (2012) 1-15. (Wiley Online Library)

Lave, Jean and Wenger, Etienne (1991). Situated Learning: Legitimate Peripheral Participation. Cambridge: Cambridge University Press.

Lave, Jean (1996). Teaching, as Learning, in Practice, Mind, Culture, and Activity (3:3) pp149-164.

Lowe, Tony & Lowe, Rachael (2012) Twitter in learning and teaching – literature review (webducate.net)

Stanislav (2011), Why Hypercard Had to Die, blog post, http://www.loper-os.org/?p=568

Naaman, M., Boase, J. & Lai, C. (2010) Is it really about me? Message Content in Social Awareness Streams. Proceedings of the ACM Conference on Computer Supported Cooperative Work, February 6-10, 2010 in Savannah GA (PDF).

Webducate [‘webducate.net’ website/blog] (2012), Twitter in learning and teaching – literature review http://webducate.net/2012/08/twitter-in-learning-and-teaching-literature-review/, retrieved 2012-12-03

Wenger, E. (2006) Communities of practice, a brief introduction, http://www.ewenger.com/theory/, HTML retrieved 2011-11-03 or http://wenger-trayner.com/wp-content/uploads/2012/01/06-Brief-introduction-to-communities-of-practice.pdf, PDF retrieved 2011-10-03.

Richard studied music as a teenager with Trevor Payne at John Abbott College and attended Berklee College of Music in Boston. He has performed across Canada with full-time rock bands since the early 80s. He’s been a teacher of rock, jazz & classical guitar, first as a sub for his own private teacher, formally at the now defunct Toronto Percussion Centre, and taught at The Arts Music Store in Newmarket, Ontario, for 6 years. He holds the degrees of Bachelor of Fine Arts Music (Special Honours), Bachelor of Education, and Master of Education from York University, plays guitar and trombone, and taught grade 6-8 band, math and computers (HTML and yes, Hypercard!) at the Toronto District School Board and North York School Board.

Video explorations on their way

Aside

We will soon return to our regularly scheduled programming:
…Some software and hardware reviews and how-tos (coming soon: Music lessons with iPhone and AmpKit!)
…I’m using CompendiumNG and/or designVUE to make storyboards for my own brand of guitar lessons
…and I’m also working on ways to make html5 video more interactive, making videos to make more interactive, and making videos of making videos to make more interactive.

The teachable moment, is a threshold to a concept.

May 20

Visual Understanding Environment (VUE) as a presentation tool

VUE, and its design-centric extension, designVUE, are concept-mapping tools with rather extraordinary superpowers. In fact if you think they look like simple tools for making mind-maps I’m here to nudge you to take a closer look. Mind map being created in VUE.

Metadata

Does quickly and invisibly making your content “more accessible, interoperable and valuable” sound good? Have you heard of “…Web 3.0, the Semantic Web or the Giant Global Graph…?” These two well-connected apps support OpenCalais and other meta-data helpers.

While the VUE site is essential for resources and documentation, I recommend installing and using designVUE. Even if you don’t use IBIS argumentation, what they refer to as “bi-directional hyperlinking between files,” known elsewhere in designVUE as “wormholes” (and in Compendium as “transclusion,”) or the ability to place one map within another, is a powerful ability that separates tools like VUE and Compendium from the plethora of mind mapping tools available.

Presentation tool

That’s what I’m learning first—the built-in presentation tool. There’s not much more I can add about it at this point than what’s in this rather comprehensive overview/tutorial (more overview than tutorial, maybe?), so with no further ado…

Next

I seem to be able to screen record these presentations with another open source program, so if that pans out I’ll share it then. I think it’ll definitely take some practice thinking about presenting in a different way, but there’s a great deal of evidence that idea maps, visually connecting the dots, and the activities such as argument mapping that are associated with them a) may have a natural fit with social networks and social learning, and b) organize data in ways consistent with the human brain (see for example Conole & Fill, 2005 and its extensive reference list).

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More

The Visual Understanding Environment (VUE) is an Open Source project based at Tufts University

designVUE is a branch of VUE. It is an open source project based in the Design Engineering Group of the Mechanical Engineering Department at Imperial College London.

Conole, G. and Fill, K. (2005). A learning design toolkit to create pedagogically effective learning activities Journal of Interactive Media in Education 2005(08). [PDF: jime.open.ac.uk/2005/08]. Gráinne Conole and Karen Fill, University of Southampton. Page 1 Published 26 September 2005 ISSN: 1365-893X

Calais Marmoset is a simple yet powerful tool that makes it easy for you to generate and embed metadata in your content in preparation for Yahoo! Search’s new open developer platform, SearchMonkey, as well as other metacrawlers and semantic applications.

May 06

Multimedia in eLearning? Bring Popcorn and Butter!

Popcorn WebMaker is a Mozilla project. The video you see in the frame below is actually 3 YouTube videos, linked and enhanced using Popcorn (popcorn.js) and Butter (butter.js). Popcorn uses JavaScript to synchronize events you plan and implement with the audio or video that’s playing. Butter is an HTML5 timeline interface that lets you set it all up, it works much as Adobe Captivate, although not nearly as advanced—yet. Open source technologies tend to be less refined until they find a niche market, and eventually interest and a community attach a commitment to their further development. A classic example is the transistor radio. While audiophiles built ever more expensive high-fidelity vacuum tube amplifiers and receivers, with special speakers and advanced crossovers, a cheap, portable unit, sometimes with a 1.5 inch paper speaker sounding like a telephone, caught on with teenagers, with the eventual result that transistors and miniature speakers created a new market, marginalizing the status quo in the process; vacuum tubes now inhabit niche markets (rock guitarists in particular have helped keep the industry from disappearing altogether). JavaScript supplies interaction that was impossible within the video file itself.

Very Basic Web App 101

I’ve already noted an irony… I was unable to watch these videos on my iPhone, and yet I uploaded HTML5-friendly .webm files. That seems to be about YouTube, though, not Popcorn.

Will Popcorn and Butter disrupt Adobe? You won’t see it on corporate training sites any time soon, but you can rest assured the number of people who know what it is and try to use it will surpass Captivate’s in a short time — and they’ll have lots of fun at https://popcorn.webmaker.org/ exploring ideas and re-mixing the ideas of others. I’ve only just begun exploring this exciting new resource. I hope you will join me.

Try Mozilla’s Popcorn Maker for yourself. https://popcorn.webmaker.org/

I’ve already encountered some PopcornMaker gotchas, including an inability to reliably hold HTML code in Text or Popup events, making it difficult to do some of the lessons I had in mind. I expect to write a few more blog entries on Popcorn, and though I got a late start I’m taking part in Teach the Web: a Mozilla Open Online Collaboration for Webmaker mentors. I’ll have much more to say, and I’ll tackle the gotchas, when I see and hear how others have approached this fledgling resource in the 21st-Century-Educator’s repertoire.

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Apr 06

Situating the “WebApp Maker”

My project within a project within a project was accepted. I’ve got some final edits to make and constructive criticisms to apply, and I’ll receive my M.Ed. in June. But the best news is, I’ve got a friend with a class who are up to the challenge, we’re working out details to actually build mobile-friendly web apps. But wait! There’s more! I’ve just been tweeting with PLN interested in this and/or similar ideas. I’m quickly going to summarize some of the constructive criticisms I’m talking about, and in so doing reveal what I think comes next, at least for me.

The nature of this thing is you can pick and choose what parts might be useful to your own endeavors, or join in and help set the course of this one, branch off on your own at any time, or lurk and watch what happens to the rest of us.

It does not require Internet, only computers. The experience will be better if computers can share a network; Internet makes it all much easier, especially such rewards as viewing your work on smart phones and sharing with family/friends.

Framing the activity

The project needs a goal—context and boundaries. A simple instant gratification version of this activity can be done if each participant has an image of themselves and 2 or 3 documents of some kind, for example assignments… poetry, written work. It might take the shape of About Me, or My Work in Grade x. In my imaginings, participants have something with their picture and things they’ve created inside it, and they have just grasped a sense of how to control those things using buttons and links. I believe if I do that correctly, they want to go further and do more, and they tell me so. I prepare for that.

Each student needs a USB stick, even a 1GB will do. If you have limited computers you need to set up timesharing; the USB travels with the participant. The only premise I have so far for a group version is whatever the students do individually, the teacher compiles as a class page. Teacher should do the individual activity up front, but you’ll be learning with the class, too. You should hunt down things you need and people who can help—the class’s PLN. A “thicker” (rife with teachable moments, methods, strategies) scope might be My Community, and an extension Project-Based learning situation could have reporters, videographers, copy editors… the class decides the organization’s structure and “business model,” create jobs and hires each other to fill them.

I used mind-mapping software to chart this out, my first maps are very clear to me, but to few others. I’ve been given a newer version of the easier one and I’ve already made cleaner better maps. I’ll be replacing and rearranging things here for a week or two. designVUE is good at collecting resources and showing how dots connect—try it you might like it

I’ll respond to comments on this blog, on this or any other post, but I’ll also welcome and incorporate ideas of others. I may add to this post, and I’ll write Updated at the top if/when I do.

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Footnotes

  1. Entrepreneurship is a 21st century competency in both C21 (Canada) and P21 (US).

 

Mar 31

When the Diddlies overstay their welcome

or… staving off Pull-off Syndrome

I created this article using My VexFlow, and it appears here in an embedded iFrame. “My VexFlow lets you publish content with beautiful music notation, guitar tablature, and chord diagrams, without the need for special tools. Just type away! ”

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Further discovery

My VexFlow lets you publish content with beautiful music notation, guitar tablature, and chord diagrams, without the need for special tools. Just type away!

Mar 31

The right technology for the job

I chose pencil and paper Choosing the right technology for the job depends on many factors. One important factor is fun, and I do have fun making a beautiful print-like chart in Tux guitar. LilyPond offers even more versatility, and now there’s My VexFlow. But some very close friends have asked me to record a Tom Cochrane song on solo acoustic, so I thought I’d share the technology I chose and the criteria by which I chose it.

I just need a guide I can see from where I’ll be sitting or standing, something to look at, to keep me focused in case an engineer or a videographer makes funny faces at me while I’m trying to play. I should only have to listen to the song once to prepare it, and pause playback only long enough to enter what I just heard. I needed the option of misusing Coda and Segno, writing myself notes in the margin, and so on.
—For this job I chose Paper and Pencil 1.0

I’ve heard the full band version a million times but they’ve specified this arrangement. There’re 8 bars where I have to keep time on the guitar while they go a cappella, so I just need a guide I can see from where I’ll be sitting or standing, something to look at, to keep me focused in case an engineer or a videographer makes funny faces at me while I’m trying to play. I should only have to listen to the song once to prepare it, and pause playback only long enough to enter what I just heard. I needed the option of misusing Coda and Segno, writing myself notes in the margin, and so on.

I chose the technology pictured — it took 9 minutes (much less than getting the image off my phone and uploading it, blogging about it, etc!). I made the manuscript paper template in Word 97 if I recall correctly, more recently used Open Office to convert to PDF. I printed it out on a bubble-jet printer, standard paper. It’s a No. 2 pencil.

I chose pencil and paperTux guitar is my choice for lead sheets, if that’s what I need to do, but to place things perfectly, or even to get a full choice of things to place, in the open source world you’ve got the learning curves of scripting tools like Lilypond and VexTab …or pens, pencil and paper!

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Mar 29

Instant gratification as intrinsic motivation.

“I learned HTML CSS and JavaScript exactly the same way I learned guitar—by stealing other people licks.” chord diagram, E major, first position.
I’ve said this a few times, but I’m coming to believe my point is largely being missed. I think if the point’s worth anything at all it’s incumbent on me—the communicator—to give it another try.

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Mar 20

Which way is in?

Do you like maps? I know they’re not everyone’s cup of tea. But especially the kind of map you might draw for someone to get to your party, where they get to choose their own way in—depending where they’re coming from. Just over a year ago I began seriously researching learning design tools and techniques that might work well for Internet-based collaborations creating project-based learning experiences. I didn’t expect to still be at it a year later—and I definitely didn’t expect to become so thoroughly intrigued by a single class of software—I had no idea sophisticated, free, open source idea-mapping software existed.an outdoor stone labyrinth

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